2016115յиԇѽ(jng)^(gu)ȥôĿԇôӵ?СռP(gun)2016115иԇZ(y)͌(xi)P(gun)ؑϣ
1 Z(y)
Task 1
Jһ헌W(xu)Ӱ֙Cӕ(sh)߀ǾW(wng)j(lu )n?
Task 2
Ƿͬ⣺˽һ(g)ҵ÷ǿҕĿ?
Task 3
x˽hW(xu)УĈD(sh)^Oô(sh)
(tng)
1. (hu )˴ܾòȡ(li)Ӱ푄e˵ʹ;
2. W(xu)У(hu )MnjW(xu)A㲻
Task 4
g(sh)Z(y)stimulus discrimination(dng) (tng)治ͬ(li)ДΣUͰȫ
eԺҪpredatorHеĺHԺֻһ(g)NԺČo(w)@NԺĺHl(f)sounddžһover and over again. İl(f)t more complexlike musicԺͨ^(gu)^e@(g)(li)ДDzpredatorǵԒ(hu)srun away ǾͲ(hu )escapeܕ(hu )
Task 5
(wn)}ŮҪȥL(fng)ˬs
1.ȥL(fng)Ǜ](mi)Еr(sh)g(xi)Փ;
2.ώIJL(fng)xһ(g)ȥL(fng)Dz˽I(lng)
Task 6
Rotate work
1.ԝM(mn)㹫˾ڲͬr(sh)ڵĹҪb˾u(mi)Ьĕr(sh)T(mn)˿ԅf(xi)N(xio);
2.T˾˽cͬT(mn)Ĺ
2(xi)
Cό(xi)
xC. Bayγɵԭ:Eʯը
1. Asymmetrical depressionsֲڱըѿp²䲻|ϲɳӶɳ;
2. Eʯıըa(chn)ĸߜ،ɳӛ](mi)F;
3. l(f)FbuckyballڱըǮa(chn)ľµ
(tng)g
1. ԭˮˮõĽɳӲķ;
2. ǸߜصԒ(hu)γɲDz](mi)аl(f)Fɳӛ](mi)F ڻW(xu)ɵ;
3. DZըbuckyballôbuckyballԓVе؎(sh)Hֻׂٔ(g)l(f)Fbuckyball
(xi)
ǷԓĄW(xu)xھ͘I(y)ČW(xu)ʹdȤW(xu)?